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  1. Masaki Hara (qnighy@qnmd.info)'s status on Monday, 18-Mar-2019 10:03:25 JST Masaki Hara Masaki Hara

    https://internals.rust-lang.org/t/origin-of-fixed-point-iteration-name-resolution/9627
    Rustのインポート解決は最小不動点反復で行われるが、これはなぜか?という話題。マクロとglob importの存在が大きいようだ。

    In conversation Monday, 18-Mar-2019 10:03:25 JST from qnmd.info permalink

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    1. Origin of fixed-point iteration name resolution
      from Rust Internals
      Rust import resolution fundamentally uses a fixed-point iteration algorithm. This is one of the toughest bits to support in IDE in a performant way, because fixed point makes laziness hard. I am curious about how this bit of he language. Are there any relevant discussions of the issue? Was the iteration present from the first version, or was it added later?

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