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  1. shp :blobshp: (shpuld@shpposter.club)'s status on Friday, 24-Jul-2020 14:53:07 JST shp :blobshp: shp :blobshp:
    gif of yesterday's progress
    In conversation Friday, 24-Jul-2020 14:53:07 JST from shpposter.club permalink
    • バツ子(痛いの痛いの飛んでけ;; likes this.
    • バツ子(痛いの痛いの飛んでけ;; (shmibs@tomo.airen-no-jikken.icu)'s status on Friday, 24-Jul-2020 14:53:13 JST バツ子(痛いの痛いの飛んでけ;; バツ子(痛いの痛いの飛んでけ;;
      in reply to
      @shpuld dag prettyful
      In conversation Friday, 24-Jul-2020 14:53:13 JST permalink
    • shp :blobshp: (shpuld@shpposter.club)'s status on Friday, 24-Jul-2020 14:58:51 JST shp :blobshp: shp :blobshp:
      in reply to
      • Nonetrix
      @Nonetrix me and a few friends are doing #ufeffjam where the rules are 48 hours of dev time allowed in total, and must use this https://opengameart.org/content/tiny-16-basic for art
      In conversation Friday, 24-Jul-2020 14:58:51 JST permalink

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      1. Domain not in remote thumbnail source whitelist: opengameart.org
        Tiny 16: Basic
        This is a simple set using 16x16 tiles and Dawnbringer's 16 color palette. I attempted to make this set very basic, using as few tiles as possible while still making it useable and pretty.  Animations are 2 frames total, some ground pieces are made to be used as 8x8 corners.  This should be everything you need to make a simple RPG although it is a little weak with characters and monsters at the moment.  If there's anything you think is missing, let me know in the comments. Edit:  Updated!  More tiles, more monsters, more animation!
      バツ子(痛いの痛いの飛んでけ;; likes this.
    • nonetrix@catgirl.life's status on Friday, 24-Jul-2020 14:58:52 JST Nonetrix Nonetrix
      in reply to

      @shpuld@shpposter.club what's this?

      In conversation Friday, 24-Jul-2020 14:58:52 JST permalink
    • lain (lain@lain.com)'s status on Friday, 24-Jul-2020 15:31:38 JST lain lain
      in reply to
      @shpuld nice water
      In conversation Friday, 24-Jul-2020 15:31:38 JST permalink
      バツ子(痛いの痛いの飛んでけ;; likes this.

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