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shp :blobshp: (shpuld@shpposter.club)'s status on Thursday, 17-Dec-2020 00:44:21 JST shp :blobshp: some tweaked values to make daylight blinding -
バツ子(痛いの痛いの飛んでけ;; (shmibs@tomo.airen-no-jikken.icu)'s status on Thursday, 17-Dec-2020 00:44:20 JST バツ子(痛いの痛いの飛んでけ;; @shpuld spoopy -
バツ子(痛いの痛いの飛んでけ;; (shmibs@tomo.airen-no-jikken.icu)'s status on Thursday, 17-Dec-2020 00:50:25 JST バツ子(痛いの痛いの飛んでけ;; @shpuld2020-1608133791.png -
バツ子(痛いの痛いの飛んでけ;; (shmibs@tomo.airen-no-jikken.icu)'s status on Thursday, 17-Dec-2020 00:54:11 JST バツ子(痛いの痛いの飛んでけ;; @shpuld ah, it was last night, sorry XX -
shp :blobshp: (shpuld@shpposter.club)'s status on Thursday, 17-Dec-2020 00:54:12 JST shp :blobshp: @shmibs can you look straight up and take a screenshot, if you're at where you fell through, I need to figure out which piece is faulty w -
shp :blobshp: (shpuld@shpposter.club)'s status on Thursday, 17-Dec-2020 00:56:21 JST shp :blobshp: @shmibs oh ok, in any case I added some extra safety net stuff in the playable area so that hopefully in next version it can't happen anyway バツ子(痛いの痛いの飛んでけ;; likes this. -
バツ子(痛いの痛いの飛んでけ;; (shmibs@tomo.airen-no-jikken.icu)'s status on Thursday, 17-Dec-2020 04:30:24 JST バツ子(痛いの痛いの飛んでけ;; @shpuld another clue? poked around again2020-1608138652.png -
shp :blobshp: (shpuld@shpposter.club)'s status on Thursday, 17-Dec-2020 04:34:32 JST shp :blobshp: @shmibs just the corpse falling through there? the edges of the map have a gap where things can fall through but it should be thin enough not to let the player through (in my wip build there's no gap at all anymore) but corpses are actually point sized entities so they go through easily. thanks for looking! バツ子(痛いの痛いの飛んでけ;; likes this.
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