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  1. shp :blobshp: (shpuld@shpposter.club)'s status on Thursday, 17-Dec-2020 00:44:21 JST shp :blobshp: shp :blobshp:
    some tweaked values to make daylight blinding
    In conversation Thursday, 17-Dec-2020 00:44:21 JST from shpposter.club permalink
    • バツ子(痛いの痛いの飛んでけ;; (shmibs@tomo.airen-no-jikken.icu)'s status on Thursday, 17-Dec-2020 00:44:20 JST バツ子(痛いの痛いの飛んでけ;; バツ子(痛いの痛いの飛んでけ;;
      in reply to
      @shpuld spoopy
      In conversation Thursday, 17-Dec-2020 00:44:20 JST permalink
    • バツ子(痛いの痛いの飛んでけ;; (shmibs@tomo.airen-no-jikken.icu)'s status on Thursday, 17-Dec-2020 00:50:25 JST バツ子(痛いの痛いの飛んでけ;; バツ子(痛いの痛いの飛んでけ;;
      in reply to
      • バツ子(痛いの痛いの飛んでけ;;
      @shpuld2020-1608133791.png
      In conversation Thursday, 17-Dec-2020 00:50:25 JST permalink
    • バツ子(痛いの痛いの飛んでけ;; (shmibs@tomo.airen-no-jikken.icu)'s status on Thursday, 17-Dec-2020 00:54:11 JST バツ子(痛いの痛いの飛んでけ;; バツ子(痛いの痛いの飛んでけ;;
      in reply to
      @shpuld ah, it was last night, sorry XX
      In conversation Thursday, 17-Dec-2020 00:54:11 JST permalink
    • shp :blobshp: (shpuld@shpposter.club)'s status on Thursday, 17-Dec-2020 00:54:12 JST shp :blobshp: shp :blobshp:
      in reply to
      • バツ子(痛いの痛いの飛んでけ;;
      @shmibs can you look straight up and take a screenshot, if you're at where you fell through, I need to figure out which piece is faulty w
      In conversation Thursday, 17-Dec-2020 00:54:12 JST permalink
    • shp :blobshp: (shpuld@shpposter.club)'s status on Thursday, 17-Dec-2020 00:56:21 JST shp :blobshp: shp :blobshp:
      in reply to
      • バツ子(痛いの痛いの飛んでけ;;
      @shmibs oh ok, in any case I added some extra safety net stuff in the playable area so that hopefully in next version it can't happen anyway
      In conversation Thursday, 17-Dec-2020 00:56:21 JST permalink
      バツ子(痛いの痛いの飛んでけ;; likes this.
    • バツ子(痛いの痛いの飛んでけ;; (shmibs@tomo.airen-no-jikken.icu)'s status on Thursday, 17-Dec-2020 04:30:24 JST バツ子(痛いの痛いの飛んでけ;; バツ子(痛いの痛いの飛んでけ;;
      in reply to
      @shpuld another clue? poked around again2020-1608138652.png
      In conversation Thursday, 17-Dec-2020 04:30:24 JST permalink
    • shp :blobshp: (shpuld@shpposter.club)'s status on Thursday, 17-Dec-2020 04:34:32 JST shp :blobshp: shp :blobshp:
      in reply to
      • バツ子(痛いの痛いの飛んでけ;;
      @shmibs just the corpse falling through there? the edges of the map have a gap where things can fall through but it should be thin enough not to let the player through (in my wip build there's no gap at all anymore) but corpses are actually point sized entities so they go through easily. thanks for looking!
      In conversation Thursday, 17-Dec-2020 04:34:32 JST permalink
      バツ子(痛いの痛いの飛んでけ;; likes this.

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