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  1. roka (roka@pl.smuglo.li)'s status on Thursday, 08-Oct-2020 08:49:23 JST roka roka
    • Tija-nee during calamities
    • Dead Heat
    @tija @deadheat look at how based this game was, leaving both music and FMVs out in the filesystem without packing in custom formatsscreenshot.jpg
    In conversation Thursday, 08-Oct-2020 08:49:23 JST from pl.smuglo.li permalink
    • roka (roka@pl.smuglo.li)'s status on Thursday, 08-Oct-2020 08:57:46 JST roka roka
      in reply to
      • Tija-nee during calamities
      • Dead Heat
      @tija @deadheat it's a subscheme of ADPCM and what I meant is that it is a common practice is to pack those in either custom formats or CRI's own proprietary virtual filesystem. I guess the filesystem part wasn't around in the times of :sega: Saturn though.
      In conversation Thursday, 08-Oct-2020 08:57:46 JST permalink
    • Tija-nee during calamities (tija@pl.smuglo.li)'s status on Thursday, 08-Oct-2020 08:57:47 JST Tija-nee during calamities Tija-nee during calamities
      in reply to
      • Dead Heat
      @roka @deadheat > ADX is a lossy proprietary audio storage and compression format developed by CRI Middleware specifically for use in video games; ­aHR0cHM6Ly9tZWRpYS5tc3Rkbi5qcC9…
      In conversation Thursday, 08-Oct-2020 08:57:47 JST permalink
    • roka (roka@pl.smuglo.li)'s status on Thursday, 08-Oct-2020 09:02:29 JST roka roka
      in reply to
      • Tija-nee during calamities
      • Dead Heat
      @tija @deadheat btw it uses videos stored in SEGA FILM container and containing Cinepak 15 fps video of resolution 352x224 (and as typical of Cinepak, full 24-bit RGB colourspace) coupled with ADX audio encoded at exactly the same parameters as audio tracks. The disc also doesn't use any directory hierarchy, every piece of data is just floating in the root directory.
      In conversation Thursday, 08-Oct-2020 09:02:29 JST permalink
    • Tija-nee during calamities (tija@pl.smuglo.li)'s status on Thursday, 08-Oct-2020 09:02:30 JST Tija-nee during calamities Tija-nee during calamities
      in reply to
      • Dead Heat
      @roka @deadheat Oh.
      In conversation Thursday, 08-Oct-2020 09:02:30 JST permalink
    • roka (roka@pl.smuglo.li)'s status on Thursday, 08-Oct-2020 09:08:40 JST roka roka
      in reply to
      • Tija-nee during calamities
      • Dead Heat
      @tija @deadheat and as is also typical of :sega: Saturn games, it contains fully valid abstract, bibliography and copyright text files as referenced by ISO 9660's primary volume descriptor ww stng_abs.txt: セガサターン専用ソフト「バロック」です。 3D空間内を自由に行動できるロールプレイングゲームの世界を 存分にお楽しみ下さい。
      In conversation Thursday, 08-Oct-2020 09:08:40 JST permalink

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